How to create a knurled texture

Objective:

Learn how to create a knurled texture.

Applies to:

  • Texturing
  • Industrial design

Procedure:

1. Set up the faces and bodies.

    • Start with any imported CAD Body.
    • Select the faces for knurling and create a  CAD Face List Variable.  
    • Convert the CAD bodies (main bodies and knurl body) to Implicit bodies by Implicit Body from CAD Body to be used in the last two steps.

knurl_faces.gif

2. Create the lattice knurled pattern.

    • Add a Periodic Lattice block.
      • Unit cell: Graph Unit Cell.
        • Unit cell: Square honeycomb rotated.
        • Orientation: UVW.
      • Cell map: Cell Map on CAD Face.
        • Face: Lower Knurl Faces (variable created from the above step).
        • UVW count: 15, 15, 5.
        • Height: -0.1 mm (a negative offset distance will move inward, while a positive offset distance will move outward)
      • Thickness: 0.001 mm.

mceclip0.png

3. Converting List to a single body.

    • Boolean Union the Thicken Body to convert from a list to a single body.
      • Blend Radius: 0 mm.
      • Drag and Drop the Implicit chip of Knurl Lattice (from the Conformal Lattice from CAD Face block).

4. Create the Knurled Texture.

    • Boolean Subtract the thickened lattice from the knurl section. This will cut into the surface and create the knurling texture.
      • Blend Type: Chamfered.
      • Blend Radius: 0.125 mm.
      • Primary Body: Implicit Knurl Body (from setting up the faces and bodies).
      • Subtraction Body: Boolean Union (from creating the Knurl Pattern).

knurled_texture.jpg

And that’s it! You’ve successfully created a knurled surface texture

Are you still having issues? Contact the support team, and we’ll be happy to help!

Download the Example file:

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Keywords:

 face surface texture CAD lattice conformal knurl body groove design raised 
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